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Project CARS - Game Guide

  • Writer: Chris SIRA
    Chris SIRA
  • Jul 3
  • 3 min read

Updated: Jul 9

Project CARS aka 'Community Assisted Racing Simulator' or 'PCARS1' for short, is the first title of 4 in the Project Cars series, releasing on Windows in 2016 and bringing a new level of graphics fidelity to the Sim Racing world with its Madness Engine.


Regarding its community nomenclature, the title was established from a mix of funding from the community and Developers themselves - with sales profits being shared to members in the first 3 years after launch.


Due to its myriad content and Career Mode (more on that later) one can argue that PCARS1 was the closest PC equivalent to the Gran Turismo or Forza series on consoles.


Featuring cars from multiple classes, such as Roadcars, Supercars, GT1, GT3, GT4, GT5, Indy/Indycar, DTM, LMP1/2/3/900, Karts, Trans-Am, V8 Supercars and a raft of Vintage classes particularly F1, PCARS1 impressed not only by its Car variety but the overall quality across the board.


A mixture of fantasy and real-world locations and Tracks are welcomed, particularly as the quality bar is high for the fantasy tracks. Bannochbrae Road Circuit set in Scotland being one of PCARS1 most stunning and arguably most memorable fictional tracks in Sim Racing. Additionally there are 2 x point-to-point roads inspired by the California Pacific Coast and the Côte d'Azur.


The title also features a Career Mode - which is rare within Sim Racing, and likely helped cement PCARS1 as a standout and worthy title.


At 2025, PCARS1 is not available on any cloud gaming platform - SIRA believes due to expiry of licenses within the title. If you want to play the game you'll need to find a physical copy - available on PC DVD-ROM*, PlayStation 4 and Xbox One


*SIRA has found the game available for free through the Internet Archive, though cannot vouch for its legality.


Fun Fact 1


Project Cars was slated for a Wii U release but deemed 'too much' for the Nintendo system. According to Slightly Mad Studios in 2015, "the game could only run at 720p and 23fps".


Fun Fact 2


Nicholas Hamilton - brother of F1 legend Lewis - was involved in the project.


Fun (?) Fact 3


Project Cars 4 was planned for 2024 but cancelled in 2022 by Electronic Arts. This may have been due to the lack of success of PCARS3.




Release Date

May 6, 2015

'Game of the Year Edition' - May 6, 2016


Platform(s)

Windows, PlayStation 4, Xbox One


VR

Yes

(PC only ; PSVR was planned but not implemented)


Cars (Out of the box / All DLC)

74 / 125


Tracks / Variations

30 / 110


Metacritic Ratings

PC - 83%

PlayStation 4 - 83%

Xbox One - 81%


Sales

2m

At October 2016


Developer / Publisher

Slightly Mad Studios / Bandai Namco Entertainment


Screenshots



The good


  • Arguably a groundbreaking Racing title with next-level visuals at the time of release (the MADNESS Engine would go on to be used in Automobilista 2)

  • Incredible breadth of Cars and Tracks (for the latter many are fictional)

  • Well-regarded driving model and physics, especially given the number of Cars in the title


The less good


  • Not available on games platforms since September 2022

  • AI could be hit and miss

  • No vehicle customisation (TBC)


Links


Official Website - PCARS1, 2, 3 sites all appear to be defunct

Steam Page - PCARS1 is not available on Steam



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