Project Motor Racing - Game Guide
- Chris SIRA
- Jun 1
- 3 min read
Updated: 1 day ago
Last updated : 2nd September 2025
SIRA - Project Motor Racing is an upcoming title with a keen eye on legacy GT and Sports Cars, for the PC and later PlayStation 5 and Xbox Series X/S Consoles.
PMR is being developed by a Team headed by Ian Bell and including some key ex-employees of Slightly Mad Studios (Project Cars series) and previous studio Blimey! Games (GTR2, GT Legends).
Aside from the Career Mode from day one, another area of considerable note is the modding functionality within the title which is likely to follow the model set by its' sister title Farming Simulator. This allows community content to be uploaded to the Modding Portal and reviewed by an Approval Team (for quality and legality) before being made available to the Public across PC and Console releases.
This is one title SIRA is very excited to see this year!
Release Date
November 25, 2025
Platform(s)
PC (PlayStation 5, Xbox Series X/S TBC)
VR Support
TBC (very likely)
VR support is already in PMR's sister title 'Farming Simulator VR'
Modding
TBC (very likely)
The games' Press Release mentions PMR is "Built on the mod-friendly GIANTS Engine"
Vehicles
'70+'
30 confirmed and detailed at time of this article
Tracks
'27'
10 tracks (8 locations) confirmed and detailed at time of this article
Physics Engine
Game Engine
GIANTS Engine
As used in their Farming Simulator series
Developer / Publisher
Straight4 Studios
Fun Fact
Established by Ian Bell, Straight4 Studios is born out the ashes of the shuttered Slightly Mad Studios (Project Cars series). Bell had previously established Blimey! Games which was responsible for GTR, GTR2 and GT Legends.
Screenshots
Tracks (10) [Source)
Africa
Kyalami Grand Prix Circuit (SA)
Asia & Oceania
Mount Panorama Circuit (Bathurst) (AUS)
Europe
Circuit Zolder (NED)
Circuit de Spa-Francorchamps (BEL)
Nürburgring Nordschleife (GER)
Nürburgring 24 hours
Nürburgring GP-Strecke
'Northampton' (Silverstone)
North America
Lime Rock Park (USA)
Canadian Tire Motorsport Park (CAN)
Cars (30) [Source)
LMDH Class Lamborghini SC63 LMDH
Aston Martin Valkyrie Hypercar
Porsche 963
GT3 Class
Audi R8 LMS GT3 Evo II
Lamborghini Huracan GT3 Evo2
Aston Martin Vantage GT3 2022
Aston Martin Vantage GT3
Ford Mustang GT3
Porsche 911 GT3 R (992)
GT3 Class
Audi R8 LMS GT4
Aston Martin AMR Vantage GT4
Ford Mustang GT4
Porsche 718 Cayman GT4 Clubsport
GT Class
Lister Storm
Saleen S7-R
Lamborghini Murcielago R-GT
Aston Martin DBR9
N-GT Class
Gillet Vertigo
Mosler MT900R
TVR Tuscan T400R
Morgan Aero 8
Marcos Mantara LM600
Porsche 911 GT3-RSR
LMP Class
Audi R8 (LMP900)
Panoz LMP1 Roadster S
GT1 Class
Panoz Esperante GTR-1
Porsche 911 GT1-98
Group C
Porsche 962C
Sports Car 70
Lola T70 MK3B GT
Porsche 917K
Official Website: "Replicating the challenge and sensory overload of professional-level race cars with all the uncompromising passion of big-time motorsport, Project Motor Racing blends 20 years’ worth of racing simulator know-how into one unforgettable racing experience."
Official Press Release: "Straight4 Studios and publishers GIANTS Software are proud to announce Project Motor Racing will release on PlayStation, Xbox, and PC. Built on the mod-friendly GIANTS Engine, Project Motor Racing promises a new benchmark in handling performance. Published by GIANTS Software and developed by Straight4 Studios, Project Motor Racing ignites all the passion, beauty and intensity of professional motorsport.
The racing simulator will hit the track in fall 2025 with 70+ vehicles from 10 racing classes and 27 track layouts. An immersive racing experience will put drivers into the cauldron of a racing cockpit with visible G-forces, heat-haze, braking forces, and dirt, alongside sound design that captures motor racing’s true ferocity.
“True2Track” will allow racers to experience the authenticity of every track with dynamic weather conditions, adaptive racing & drying line, and a 24-hour day/night cycle. Simulation Refined : Project Motor Racing will also feature sim racing’s newest physics engine, built from the ground-up. Running on the GIANTS game engine, it delivers unmatched handling realism at 720Hz, with more natural, non-linear throttle control alongside precise FFB taken directly from the tie rod, and out-of-the-box peripheral optimisation. And with the “Factory Driver Program”, every car’s handling is painstakingly tested and approved by the world’s top racing pros to assure authentic handling precision."
The good
(Coming soon)
The less good
(Coming soon)
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